Notes: This patch updates the English version of 'Ultima 8: Pagan' to v2.12 and makes the following changes to the game: #01) Targeted Jumping Simply place the cursor on the spot you want the Avatar to jump to and press both mouse buttons simultaneously. If the spot is a valid jumping location, the Avatar will jump there unerringly. If not, he will shake his head. #02) The Birthplace of Moriens The Birthplace of Moriens now exists. This area now connects the Earth plot with the subsequent plot sequences, directing the player toward the lost Zealan Shrine. #03) The Fire Spells The pentacle-based spells related to the Fire Plot are now much easier to cast. The pentagram points are now less restrictive for the placement of components. Also, user feedback is given from Bane or Vardion during the Avatar's 'Acolyte' test. #04) Character Conversations Many problems related to character conversations have been fixed: a) Argentrock Isle characters now respond more intelligently to game events. b) Many characters provide more detailed information related to plot elements and/or puzzles. #05 Keyboard Hotkeys The following hotkeys have been added to enhance the user interface: a) F7 will now save the game to a special hotkey savegame file. This does not require the use of one of the journal entries. WARNING! This feature can become so addictive that it becomes the sole way of saving the game. It is not wise to depend on one saved game throughout the entire Ultima VIII quest. Remember to save in your journal every time you play Ultima VIII! b) F8 loads the hotkey savegame file. c) B will activate the bedroll. d) R will activate the Recall Item. e) K will activate the keyring. Simply place the crosshair on any locked door you'd like to attempt to open; if you have the correct key, the door will be unlocked. #06) Item Placement/Enhancement The following items have been properly placed and/or enhanced: a) The magic armor related to the Ghost Subplot is now much more effective at protecting the wearer. b) Bonecrusher, the fabled magical hammer mentioned in books within Pagan, now exists, replacing the Hammer of Strength. c) The Argentrock Isle library now contains a book helpful in completing the Theurgists' wisdom test. #07) Floating Platforms They no longer move; they now levitate in place, and jumping to them is much easier. #08) Inventory Management Reagents will now stack or combine properly, making inventory management much easier. #09) Dropping Items Placing items on the ground is now much less restrictive. #10) The Recall Item This item does not have a finite number of charges, and will now function in all areas except the Obsidian Fortress. #11) The Wood Reagent The game now differentiates between the spell components 'Wood' and 'Dead Man's Elbow' (which used to be labeled as 'Stick'). 'Wood' is now used for most Necromancer spells, and 'Dead Man's Elbow' is the component that Vividos sends the player in search of. #12) Falling Down During Combat The Avatar will no longer fall down during combat when he takes a heavy blow. Now he will remain on his feet until an enemy strikes a death blow. #13) The Breath of Wind Taking the Breath of Wind from Stratos prior to moving on to the Fire Plot no longer prevents the player from continuing the game. #14) The Ethereal Pentacle User feedback is now provided to inform the player as to which point each blackrock fragment should be positioned on within the ethereal plane. Most of these changes have been effected as a result of user feedback. We feel confident that the changes will enhance the game's fun-factor. Enjoy!